1. Energy Sphere Level Requirement: 2
Level 1: Your target receives magical damage boosted by 50%.
Level 2: Your target receives magical damage boosted by 80%.
Level 3: Your target receives magical damage boosted by 110%.
Level 4: Your target receives magical damage boosted by 140%.
Level 5: Your target receives magical damage boosted by 170%.
2. Cold Wave Level Requirement: 2
Level 1: Paralyzes the target for 2 seconds.
Level 2: Paralyzes the target for 3 seconds.
Level 3: Paralyzes the target for 4 seconds.
Level 4: Paralyzes the target for 5 seconds.
Level 5: Paralyzes the target for 6 seconds.
3. Dark Message Level Requirement: 2
Level 1: Boosts HP and MP by 1000% of the user’s level. Lasts 18 mins.
Level 2: Boosts HP and MP by 1200% of the user’s level. Lasts 21 mins.
Level 3: Boosts HP and MP by 1400% of the user’s level. Lasts 24 mins.
Level 4: Boosts HP and MP by 1600% of the user’s level. Lasts 27 mins.
Level 5: Boosts HP and MP by 1800% of the user’s level. Lasts 30 mins.
4. Cure Silence Level Requirement: 11
Level 1: Cure Silence (Disable Skill) effect. You can use this skill even when you are under the silence effect.
5. Dark Eyes Level Requirement: 4
Level 1: Can detect vanish effect within 30m radius. 15% boost in magic attack. Same effect granted to party members.
6. Broken Barrier Level Requirement: 11
Level 1: Destroys your opponent’s Magic Barrier and/or Mana Guard.
7. Health Coil Level Requirement: 5
Level 1: 30% boost in damage given. 50% of given damage absorbed as HP.
Level 2: 60% boost in damage given. 55% of given damage absorbed as HP.
Level 3: 90% boost in damage given. 60% of given damage absorbed as HP.
Level 4: 120% boost in damage given. 65% of given damage absorbed as HP.
Level 5: 150% boost in damage given. 70% of given damage absorbed as HP.
8. Magic Boost Level Requirement: 5
Level 1: Critical hit rate increased by 2%. Lasts 18 mins.
Level 2: Critical hit rate increased by 3%. Lasts 21 mins.
Level 3: Critical hit rate increased by 4%. Lasts 24 mins.
Level 4: Critical hit rate increased by 5%. Lasts 27 mins.
Level 5: Critical hit rate increased by 6%. Lasts 30 mins.
9. Taming Mind Level Requirement: 5
Level 1: Target slips into a coma for 4 seconds. Regains consciousness when target receives damage.
Level 2: Target slips into a coma for 5 seconds. Regains consciousness when target receives damage.
Level 3: Target slips into a coma for 6 seconds. Regains consciousness when target receives damage.
Level 4: Target slips into a coma for 7 seconds. Regains consciousness when target receives damage.
Level 5: Target slips into a coma for 8 seconds. Regains consciousness when target receives damage.
10. Mana Coil Level Requirement: 7
Level 1: 30% boost in damage given. 50% of given damage absorbed as MP.
Level 2: 60% boost in damage given. 60% of given damage absorbed as MP.
Level 3: 90% boost in damage given. 70% of given damage absorbed as MP.
Level 4: 120% boost in damage given. 80% of given damage absorbed as MP.
Level 5: 150% boost in damage given. 90% of given damage absorbed as MP.
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1. Strong Mind Level Requirement: 7
Level 1: 60% boost in Intelligence and 120% in Psyche is applied to the damage boost for critical hits. Lasts 18 mins.
Level 2: 80% boost in Intelligence and 140% in Psyche is applied to the damage boost for critical hits. Lasts 21 mins.
Level 3: 100% boost in Intelligence and 160% in Psyche is applied to the damage boost for critical hits. Lasts 24 mins.
Level 4: 120% boost in Intelligence and 180% in Psyche is applied to the damage boost for critical hits. Lasts 27 mins.
Level 5: 140% boost in Intelligence and 200% in Psyche is applied to the damage boost for critical hits. Lasts 30 mins.
12. Frozen Ice Level Requirement: 7
Level 1: Target’s attack speed will drop by 20%, mobility by 10%. Lasts 20 seconds.
Level 2: Target’s attack speed will drop by 25%, mobility by 20%. Lasts 20 seconds.
Level 3: Target’s attack speed will drop by 30%, mobility by 30%. Lasts 20 seconds.
Level 4: Target’s attack speed will drop by 35%, mobility by 40%. Lasts 20 seconds.
Level 5: Target’s attack speed will drop by 40%, mobility by 50%. Lasts 20 seconds.
13. Intelligence Beam Level Requirement: 9
Level 1: 200% Intelligence boost applied to magical damage.
Level 2: 250% Intelligence boost applied to magical damage.
Level 3: 300% Intelligence boost applied to magical damage.
Level 4: 350% Intelligence boost applied to magical damage.
Level 5: 400% Intelligence boost applied to magical damage.
14. Broken Bag Level Requirement: 9
Level 1: Maximum weight your target can carry drops by 20%. Magical resistance drops 10%. Lasts 30 seconds.
Level 2: Maximum weight your target can carry drops by 25%. Magical resistance drops 20%. Lasts 30 seconds.
Level 3: Maximum weight your target can carry drops by 30%. Magical resistance drops 30%. Lasts 30 seconds.
Level 4: Maximum weight your target can carry drops by 35%. Magical resistance drops 40%. Lasts 30 seconds.
Level 5: Maximum weight your target can carry drops by 40%. Magical resistance drops 50%. Lasts 30 seconds.
15. Dispel Magic Level Requirement: 9
Level 1: 50% chance of dispeling either a buff or debuff effects casted on the user.
Level 2: 50% chance of dispeling either 2 buffs or debuff effects casted on the user.
Level 3: 50% chance of dispeling either 3 buffs or debuff effects casted on the user.
Level 4: 50% chance of dispeling either 4 buffs or debuff effects casted on the user.
Level 5: 50% chance of dispeling either 5 buffs or debuff effects casted on the user.
16. Wide Encourage Level Requirement: 11
Level 1: Attacks all targets within a 10m radius. 150% Intelligence boost applied to damage.
Level 2: Attacks all targets within a 10m radius. 180% Intelligence boost applied to damage.
Level 3: Attacks all targets within a 10m radius. 210% Intelligence boost applied to damage.
Level 4: Attacks all targets within a 10m radius. 240% Intelligence boost applied to damage.
Level 5: Attacks all targets within a 10m radius. 270% Intelligence boost applied to damage.
17. Magic Reflection Level Requirement: 11
Level 1: Receive only 40% of magic damage, and reflect 30% to the attacker. Lasts 20 seconds.
Level 2: Receive only 35% of magic damage, and reflect 35% to the attacker. Lasts 25 seconds.
Level 3: Receive only 30% of magic damage, and reflect 40% to the attacker. Lasts 30 seconds.
Level 4: Receive only 25% of magic damage, and reflect 45% to the attacker. Lasts 35 seconds.
Level 5: Receive only 20% of magic damage, and reflect 50% to the attacker. Lasts 40 seconds.
18. Wide Pollution Level Requirement: 11
Level 1: Attacks all targets within a 10m radius. 600% psyche boost applied to magical damage. Lasts 15 seconds.
Level 2: Attacks all targets within a 10m radius. 700% psyche boost applied to magical damage. Lasts 15 seconds.
Level 3: Attacks all targets within a 10m radius. 800% psyche boost applied to magical damage. Lasts 15 seconds.
Level 4: Attacks all targets within a 10m radius. 900% psyche boost applied to magical damage. Lasts 15 seconds.
Level 5: Attacks all targets within a 10m radius. 1000% psyche boost applied to magical damage. Lasts 15 seconds.
19. Portal Warp Level Requirement: 11
Level 1: Warp using the portal stone. Regular portal stone can be used to move all party members that are within 7m.
Level 2: Warp using the portal stone. Regular portal stone and
dungeon scroll can be used to move all party members that are within 7m.
Level 3: Warp using the portal stone. Regular portal stone can be
used, even during battle, to move all party members that are within 7m
you to become Invincible for 5 secs.
Level 4: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
Level 5: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
18. Erase Ability Level Requirement: 65
Level 1: Resets the 1st set of your skills. (Including the Skill upgrade stone)
Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)
19. Broken Treasure Level Requirement: 62
Level 1: Disables target’s equipment bonuses for 10 secs. 150% boost to Magical Damage, 25% dot.
Level 2: Disables target’s equipment bonuses for 11 secs. 160% boost to Magical Damage, 25% dot.
Level 3: Disables target’s equipment bonuses for 12 secs. 170% boost to Magical Damage, 25% dot.
Level 4: Disables target’s equipment bonuses for 13 secs. 180% boost to Magical Damage, 25% dot.
Level 5: Disables target’s equipment bonuses for 14 secs. 190% boost to Magical Damage, 25% dot.
1. Staff Mastery Level Requirement: 50
Level 1: 3% boost in Staff Damage 3% boost to Staff Damage. Lasts 18 mins.
Level 2: 6% boost in Staff Damage 6% boost to Staff Damage. Lasts 21 mins.
Level 3: 9% boost in Staff Damage 9% boost to Staff Damage. Lasts 24 mins.
Level 4: 12% boost in Staff Damage 12% boost to Staff Damage. Lasts 27 mins.
Level 5: 15% boost in Staff Damage 15% boost to Staff Damage. Lasts 30 mins.
2. Add Temper Level Requirement: 50
Level 1: Attack Skill Damage boost by 100. 100 pts added to your Attacks skill damage. Lasts 5 mins.
Level 2: Attack Skill Damage boost by 150. 150 pts added to your Attacks skill damage. Lasts 5 mins.
Level 3: Attack Skill Damage boost by 200. 200 pts added to your Attacks skill damage. Lasts 5 mins.
Level 4: Attack Skill Damage boost by 250. 250 pts added to your Attacks skill damage. Lasts 5 mins.
Level 5: Attack Skill Damage boost by 300. 300 pts added to your Attacks skill damage. Lasts 5 mins.
3. Mentality Shield Level Requirement: 50
Level 1: Shield from Damage 20% of your Psyche shields the damage you receive. Lasts 10 mins.
Level 2: Shield from Damage 23% of your Psyche shields the damage you receive. Lasts 10 mins.
Level 3: Shield from Damage 26% of your Psyche shields the damage you receive. Lasts 12 mins.
Level 4: Shield from Damage 29% of your Psyche shields the damage you receive. Lasts 14 mins.
Level 5: Shield from Damage 32% of your Psyche shields the damage you receive. Lasts 16 mins.
4. Foresome Shield Level Requirement: 53
Level 1: Protects you from Stun / Root spells for 30 secs. You can use this skill during Stun / Root mode.
5. Revealing Level Requirement: 58
Level 1: Vanish disabled Your opponent’s Vanish mode is disabled for 2 mins.
6. Count Blow Level Requirement: 54
Level 1: Target + 4 behind the target will receive 200% PSY Magical Damage. 15M radius.
Level 2: Target + 5 behind the target will receive 250% PSY Magical Damage. 15M radius.
Level 3: Target + 6 behind the target will receive 300% PSY Magical Damage. 15M radius.
Level 4: Target + 7 behind the target will receive 350% PSY Magical Damage. 15M radius.
Level 5: Target + 8 behind the target will receive 400% PSY Magical Damage. 15M radius.
7. Magical Piercing Level Requirement: 54
Level 1: Boost in Attack Skill Damage 200% of your Kill Count is applied to your Attacks Skill Damage. Lasts 18 mins.
Level 2: Boost in Attack Skill Damage 250% of your Kill Count is applied to your Attacks Skill Damage. Lasts 21 mins.
Level 3: Boost in Attack Skill Damage 300% of your Kill Count is applied to your Attacks Skill Damage. Lasts 24 mins.
Level 4: Boost in Attack Skill Damage 350% of your Kill Count is applied to your Attacks Skill Damage. Lasts 27 mins.
Level 5: Boost in Attack Skill Damage 400% of your Kill Count is applied to your Attacks Skill Damage. Lasts 30 mins.
8. Weakness Level Requirement: 54
Level 1: 12% drop in Maximum HP & MP 12% decrease to your opponent’s maximum HP & MP. Lasts 30 secs.
Level 2: 14% drop in Maximum HP & MP 14% decrease to your opponent’s maximum HP & MP. Lasts 35 secs.
Level 3: 16% drop in Maximum HP & MP 16% decrease to your opponent’s maximum HP & MP. Lasts 40 secs.
Level 4: 18% drop in Maximum HP & MP 18% decrease to your opponent’s maximum HP & MP. Lasts 45 secs.
Level 5: 20% drop in Maximum HP & MP 20% decrease to your opponent’s maximum HP & MP. Lasts 50 secs.
9. Multi Magic Arrow Level Requirement: 56
Level 1: 50% of your Psyche is applied as Damage to your opponent. 2 attacks.
Level 2: 50% of your Psyche is applied as Damage to your opponent. 3 attacks.
Level 3: 50% of your Psyche is applied as Damage to your opponent. 4 attacks.
Level 4: 50% of your Psyche is applied as Damage to your opponent. 5 attacks.
Level 5: 50% of your Psyche is applied as Damage to your opponent. 6 attacks.
10. Group Mortal Immune Level Requirement: 56
Level 1: You and your party members are immune to Critical Damage. Lasts 60 secs.
Level 2: You and your party members are immune to Critical Damage. Lasts 65 secs.
Level 3: You and your party members are immune to Critical Damage. Lasts 70 secs.
Level 4: You and your party members are immune to Critical Damage. Lasts 75 secs.
Level 5: You and your party members are immune to Critical Damage. Lasts 80 secs.
11. Area Dispel Level Requirement: 56
Level 1: Randomly deletes 1 of the buffs that 4 of your opponents possess within a selected area.
Level 2: Randomly deletes 1 of the buffs that 5 of your opponents possess within a selected area.
Level 3: Randomly deletes 2 of the buffs that 6 of your opponents possess within a selected area.
Level 4: Randomly deletes 2 of the buffs that 7 of your opponents possess within a selected area.
Level 5: Randomly deletes 3 of the buffs that 8 of your opponents possess within a selected area.
12. Ring Burst Level Requirement: 58
Level 1: 150% of your Psyche is applied to increasing the damage you deal to 4 opponents within 10M radius.
Level 2: 160% of your Psyche is applied to increasing the damage you deal to 5 opponents within 10M radius.
Level 3: 170% of your Psyche is applied to increasing the damage you deal to 6 opponents within 10M radius.
Level 4: 180% of your Psyche is applied to increasing the damage you deal to 7 opponents within 10M radius.
Level 5: 190% of your Psyche is applied to increasing the damage you deal to 8 opponents within 10M radius.
13. Mirror Strike Level Requirement: 56
Level 1: 1 time stun to the attacker One time 3 sec Stun to the attacker. Duration 20 secs.
Level 2: 1 time stun to the attacker One time 3.5 sec Stun to the attacker. Duration 25 secs.
Level 3: 1 time stun to the attacker One time 4 sec Stun to the attacker. Duration 30 secs.
Level 4: 1 time stun to the attacker One time 4.5 sec Stun to the attacker. Duration 35 secs.
Level 5: 1 time stun to the attacker One time 5 sec Stun to the attacker. Duration 40 secs.
14. Strike Bash Level Requirement: 58
Level 1: 100% of your Psyche is applied to your Damage. Stuns 4 opponents for 3 seconds that are within a 10M radius.
Level 2: 110% of your Psyche is applied to your Damage. Stuns 5 opponents for 3.5 seconds that are within a 10M radius.
Level 3: 120% of your Psyche is applied to your Damage. Stuns 6 opponents for 4 seconds that are within a 10M radius.
Level 4: 130% of your Psyche is applied to your Damage. Stuns 7 opponents for 4.5 seconds that are within a 10M radius.
Level 5: 140% of your Psyche is applied to your Damage. Stuns 8 opponents for 5 seconds that are within a 10M radius.
15. Killing Time Level Requirement: 60
Level 1: 2 Cooldown times eliminated Cooldown time eliminated when using regular skills. Lasts 30 secs.
16. Eternal Darkness Level Requirement: 60
Level 1: Makes 4 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.
Level 2: Makes 5 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.
Level 3: Makes 6 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.
Level 4: Makes 7 of your opponents within a 10M radius sleep for 12 secs. Wake up upon receiving damage.
Level 5: Makes 8 of your opponents within a 10M radius sleep for 12 secs. Wake up upon receiving damage.
17. Reraise Level Requirement: 60
Level 1: Revive from death with 20% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.
Level 2: Revive from death with 25% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.
Level 3: Revive from death with 30% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.
Level 4: Revive from death with 35% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.
Level 5: Revive from death with 40% of EXP, 50% of HP, and MP recovered. Lasts 30 mins.
18. Erase Ability Level Requirement: 65
Level 1: Resets the 1st set of your skills. (Including the Skill upgrade stone)
Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)
19. Destroy Level Requirement: 62
Level 1: Broaden regular attack range. Widens the range of your
regular attack for 2 mins. Hits 2 opponents. 10% boost in damage.
Level 2: Broaden regular attack range Widens the range of your
regular attack for 2 mins. Hits 3 opponents. 12% boost in damage.
Level 3: Broaden regular attack range Widens the range of your
regular attack for 2 mins. Hits 4 opponents. 14% boost in damage.
Level 4: Broaden regular attack range Widens the range of your
regular attack for 2 mins. Hits 5 opponents. 16% boost in damage.
Level 5: Broaden regular attack range Widens the range of your
regular attack for 2 mins. Hits 6 opponents. 18% boost in damage.