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 Warlock Skill Tree

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Andromeda
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Andromeda


Posts : 237
Join date : 2011-05-19

Warlock Skill Tree Empty
PostSubject: Warlock Skill Tree   Warlock Skill Tree I_icon_minitimeSun May 22, 2011 2:36 pm

Warlock Skill Tree Mage_skill_tree



1. Energy Sphere
Level Requirement: 2
Level 1: Your target receives magical damage boosted by 50%.
Level 2: Your target receives magical damage boosted by 80%.
Level 3: Your target receives magical damage boosted by 110%.
Level 4: Your target receives magical damage boosted by 140%.
Level 5: Your target receives magical damage boosted by 170%.
2. Cold Wave
Level Requirement: 2
Level 1: Paralyzes the target for 2 seconds.
Level 2: Paralyzes the target for 3 seconds.
Level 3: Paralyzes the target for 4 seconds.
Level 4: Paralyzes the target for 5 seconds.
Level 5: Paralyzes the target for 6 seconds.
3. Dark Message
Level Requirement: 2
Level 1: Boosts HP and MP by 1000% of the user’s level. Lasts 18 mins.
Level 2: Boosts HP and MP by 1200% of the user’s level. Lasts 21 mins.
Level 3: Boosts HP and MP by 1400% of the user’s level. Lasts 24 mins.
Level 4: Boosts HP and MP by 1600% of the user’s level. Lasts 27 mins.
Level 5: Boosts HP and MP by 1800% of the user’s level. Lasts 30 mins.
4. Cure Silence
Level Requirement: 11
Level 1: Cure Silence (Disable Skill) effect. You can use this skill even when you are under the silence effect.
5. Dark Eyes
Level Requirement: 4
Level 1: Can detect vanish effect within 30m radius. 15% boost in magic attack. Same effect granted to party members.
6. Broken Barrier
Level Requirement: 11
Level 1: Destroys your opponent’s Magic Barrier and/or Mana Guard.
7. Health Coil
Level Requirement: 5
Level 1: 30% boost in damage given. 50% of given damage absorbed as HP.
Level 2: 60% boost in damage given. 55% of given damage absorbed as HP.
Level 3: 90% boost in damage given. 60% of given damage absorbed as HP.
Level 4: 120% boost in damage given. 65% of given damage absorbed as HP.
Level 5: 150% boost in damage given. 70% of given damage absorbed as HP.
8. Magic Boost
Level Requirement: 5
Level 1: Critical hit rate increased by 2%. Lasts 18 mins.
Level 2: Critical hit rate increased by 3%. Lasts 21 mins.
Level 3: Critical hit rate increased by 4%. Lasts 24 mins.
Level 4: Critical hit rate increased by 5%. Lasts 27 mins.
Level 5: Critical hit rate increased by 6%. Lasts 30 mins.
9. Taming Mind
Level Requirement: 5
Level 1: Target slips into a coma for 4 seconds. Regains consciousness when target receives damage.
Level 2: Target slips into a coma for 5 seconds. Regains consciousness when target receives damage.
Level 3: Target slips into a coma for 6 seconds. Regains consciousness when target receives damage.
Level 4: Target slips into a coma for 7 seconds. Regains consciousness when target receives damage.
Level 5: Target slips into a coma for 8 seconds. Regains consciousness when target receives damage.
10. Mana Coil
Level Requirement: 7
Level 1: 30% boost in damage given. 50% of given damage absorbed as MP.
Level 2: 60% boost in damage given. 60% of given damage absorbed as MP.
Level 3: 90% boost in damage given. 70% of given damage absorbed as MP.
Level 4: 120% boost in damage given. 80% of given damage absorbed as MP.
Level 5: 150% boost in damage given. 90% of given damage absorbed as MP.

11. Strong Mind
Level Requirement: 7
Level 1: 60% boost in Intelligence and 120% in Psyche is applied to the damage boost for critical hits. Lasts 18 mins.
Level 2: 80% boost in Intelligence and 140% in Psyche is applied to the damage boost for critical hits. Lasts 21 mins.
Level 3: 100% boost in Intelligence and 160% in Psyche is applied to the damage boost for critical hits. Lasts 24 mins.
Level 4: 120% boost in Intelligence and 180% in Psyche is applied to the damage boost for critical hits. Lasts 27 mins.
Level 5: 140% boost in Intelligence and 200% in Psyche is applied to the damage boost for critical hits. Lasts 30 mins.
12. Frozen Ice
Level Requirement: 7
Level 1: Target’s attack speed will drop by 20%, mobility by 10%. Lasts 20 seconds.
Level 2: Target’s attack speed will drop by 25%, mobility by 20%. Lasts 20 seconds.
Level 3: Target’s attack speed will drop by 30%, mobility by 30%. Lasts 20 seconds.
Level 4: Target’s attack speed will drop by 35%, mobility by 40%. Lasts 20 seconds.
Level 5: Target’s attack speed will drop by 40%, mobility by 50%. Lasts 20 seconds.
13. Intelligence Beam
Level Requirement: 9
Level 1: 200% Intelligence boost applied to magical damage.
Level 2: 250% Intelligence boost applied to magical damage.
Level 3: 300% Intelligence boost applied to magical damage.
Level 4: 350% Intelligence boost applied to magical damage.
Level 5: 400% Intelligence boost applied to magical damage.
14. Broken Bag
Level Requirement: 9
Level 1: Maximum weight your target can carry drops by 20%. Magical resistance drops 10%. Lasts 30 seconds.
Level 2: Maximum weight your target can carry drops by 25%. Magical resistance drops 20%. Lasts 30 seconds.
Level 3: Maximum weight your target can carry drops by 30%. Magical resistance drops 30%. Lasts 30 seconds.
Level 4: Maximum weight your target can carry drops by 35%. Magical resistance drops 40%. Lasts 30 seconds.
Level 5: Maximum weight your target can carry drops by 40%. Magical resistance drops 50%. Lasts 30 seconds.
15. Dispel Magic
Level Requirement: 9
Level 1: 50% chance of dispeling either a buff or debuff effects casted on the user.
Level 2: 50% chance of dispeling either 2 buffs or debuff effects casted on the user.
Level 3: 50% chance of dispeling either 3 buffs or debuff effects casted on the user.
Level 4: 50% chance of dispeling either 4 buffs or debuff effects casted on the user.
Level 5: 50% chance of dispeling either 5 buffs or debuff effects casted on the user.
16. Wide Encourage
Level Requirement: 11
Level 1: Attacks all targets within a 10m radius. 150% Intelligence boost applied to damage.
Level 2: Attacks all targets within a 10m radius. 180% Intelligence boost applied to damage.
Level 3: Attacks all targets within a 10m radius. 210% Intelligence boost applied to damage.
Level 4: Attacks all targets within a 10m radius. 240% Intelligence boost applied to damage.
Level 5: Attacks all targets within a 10m radius. 270% Intelligence boost applied to damage.
17. Magic Reflection
Level Requirement: 11
Level 1: Receive only 40% of magic damage, and reflect 30% to the attacker. Lasts 20 seconds.
Level 2: Receive only 35% of magic damage, and reflect 35% to the attacker. Lasts 25 seconds.
Level 3: Receive only 30% of magic damage, and reflect 40% to the attacker. Lasts 30 seconds.
Level 4: Receive only 25% of magic damage, and reflect 45% to the attacker. Lasts 35 seconds.
Level 5: Receive only 20% of magic damage, and reflect 50% to the attacker. Lasts 40 seconds.
18. Wide Pollution
Level Requirement: 11
Level 1: Attacks all targets within a 10m radius. 600% psyche boost applied to magical damage. Lasts 15 seconds.
Level 2: Attacks all targets within a 10m radius. 700% psyche boost applied to magical damage. Lasts 15 seconds.
Level 3: Attacks all targets within a 10m radius. 800% psyche boost applied to magical damage. Lasts 15 seconds.
Level 4: Attacks all targets within a 10m radius. 900% psyche boost applied to magical damage. Lasts 15 seconds.
Level 5: Attacks all targets within a 10m radius. 1000% psyche boost applied to magical damage. Lasts 15 seconds.
19. Portal Warp
Level Requirement: 11
Level 1: Warp using the portal stone. Regular portal stone can be used to move all party members that are within 7m.
Level 2: Warp using the portal stone. Regular portal stone and
dungeon scroll can be used to move all party members that are within 7m.
Level 3: Warp using the portal stone. Regular portal stone can be
used, even during battle, to move all party members that are within 7m
you to become Invincible for 5 secs.
Level 4: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
Level 5: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
18. Erase Ability
Level Requirement: 65
Level 1: Resets the 1st set of your skills. (Including the Skill upgrade stone)
Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)
19. Broken Treasure
Level Requirement: 62
Level 1: Disables target’s equipment bonuses for 10 secs. 150% boost to Magical Damage, 25% dot.
Level 2: Disables target’s equipment bonuses for 11 secs. 160% boost to Magical Damage, 25% dot.
Level 3: Disables target’s equipment bonuses for 12 secs. 170% boost to Magical Damage, 25% dot.
Level 4: Disables target’s equipment bonuses for 13 secs. 180% boost to Magical Damage, 25% dot.
Level 5: Disables target’s equipment bonuses for 14 secs. 190% boost to Magical Damage, 25% dot.


Warlock Skill Tree Warlock_skill_tree



1. Staff Mastery
Level Requirement: 50
Level 1: 3% boost in Staff Damage 3% boost to Staff Damage. Lasts 18 mins.
Level 2: 6% boost in Staff Damage 6% boost to Staff Damage. Lasts 21 mins.
Level 3: 9% boost in Staff Damage 9% boost to Staff Damage. Lasts 24 mins.
Level 4: 12% boost in Staff Damage 12% boost to Staff Damage. Lasts 27 mins.
Level 5: 15% boost in Staff Damage 15% boost to Staff Damage. Lasts 30 mins.
2. Add Intention
Level Requirement: 50
Level 1: Poison Damage boost by 30 Adds 30 pts of poison damage for 5 mins. Same applied to party members.
Level 2: Poison Damage boost by 35 Adds 35 pts of poison damage for 5 mins. Same applied to party members.
Level 3: Poison Damage boost by 40 Adds 40 pts of poison damage for 5 mins. Same applied to party members.
Level 4: Poison Damage boost by 45 Adds 45 pts of poison damage for 5 mins. Same applied to party members.
Level 5: Poison Damage boost by 50 Adds 50 pts of poison damage for 5 mins. Same applied to party members.
3. Intelligent Shield
Level Requirement: 50
Level 1: 15% of your Intelligence is applied to the damage you receive, but slowly decreases. Lasts 10 mins.
Level 2: 18% of your Intelligence is applied to the damage you receive, but slowly decreases. Lasts 10 mins.
Level 3: 21% of your Intelligence is applied to the damage you receive, but slowly decreases. Lasts 12 mins.
Level 4: 24% of your Intelligence is applied to the damage you receive, but slowly decreases. Lasts 14 mins.
Level 5: 27% of your Intelligence is applied to the damage you receive, but slowly decreases. Lasts 16 mins.
4. Foresome Shield
Level Requirement: 53
Level 1: Protects you from Stun / Root spells for 30 secs. You can use this skill during Stun / Root mode.
5. Revealing
Level Requirement: 53
Level 1: Prevents your opponents from using Vanish mode for 2 mins.
6. Ability Drain
Level Requirement: 54
Level 1: Status drops by 20 Absorbs 20 Status Points from your opponent for 10 secs.
Level 2: Status drops by 25 Absorbs 25 Status Points from your opponent for 10 secs.
Level 3: Status drops by 30 Absorbs 30 Status Points from your opponent for 13 secs.
Level 4: Status drops by 35 Absorbs 35 Status Points from your opponent for 13 secs.
Level 5: Status drops by 40 Absorbs 40 Status Points from your opponent for 16 secs.
7. Count Blow
Level Requirement: 54
Level 1: 200% of your Kill Count is applied to your Attacks Skill Damage. Lasts 18 mins.
Level 2: 250% of your Kill Count is applied to your Attacks Skill Damage. Lasts 21 mins.
Level 3: 300% of your Kill Count is applied to your Attacks Skill Damage. Lasts 24 mins.
Level 4: 350% of your Kill Count is applied to your Attacks Skill Damage. Lasts 27 mins.
Level 5: 400% of your Kill Count is applied to your Attacks Skill Damage. Lasts 30 mins.
8. Magic Push
Level Requirement: 54
Level 1: Pushes back opponents that are around you, and gives a 150% Magical Damage boost.
Level 2: Pushes back opponents that are around you, and gives a 160% Magical Damage boost.
Level 3: Pushes back opponents that are around you, and gives a 170% Magical Damage boost.
Level 4: Pushes back opponents that are around you, and gives a 180% Magical Damage boost.
Level 5: Pushes back opponents that are around you, and gives a 190% Magical Damage boost.
9. Breakability
Level Requirement: 56
Level 1: Disables your opponent’s Disorient skill. Lasts 15 secs.
Level 2: Disables your opponent’s Disorient skill. Lasts 17 secs.
Level 3: Disables your opponent’s Disorient skill. Lasts 19 secs.
Level 4: Disables your opponent’s Disorient Skill. Lasts 21 secs.
Level 5: Disables your opponent’s Disorient skill. Lasts 23 secs.
10. Magic Mirror
Level Requirement: 56
Level 1: Reflects 50% of damage received and 1 attack effect. Lasts 30 secs.
Level 2: Reflects 50% of damage received and 1 attack effect. Lasts 35 secs.
Level 3: Reflects 70% of damage received and 1 attack effect. Lasts 40 secs.
Level 4: Reflects 80% of damage received and 2 attack effect. Lasts 45 secs.
Level 5: Reflects 90% of damage received and 2 attack effect. Lasts 50 secs.
11. Pollution Mind
Level Requirement: 56
Level 1: Damage in 3 second intervals. For 15 secs, 4 targets within a selected area will receive tick damage 120% user’s INT.
Level 2: Damage in 3 second intervals. For 15 secs, 5 targets within a selected area will receive tick damage 140% user’s INT.
Level 3: Damage in 3 second intervals. For 15 secs, 6 targets within a selected area will receive tick damage 160% user’s INT.
Level 4: Damage in 3 second intervals. For 15 secs, 7 targets within a selected area will receive tick damage 180% user’s INT.
Level 5: Damage in 3 second intervals. For 15 secs, 8 targets within a selected area will receive tick damage 200% user’s INT.
12. Area Toxic Potion
Level Requirement: 58
Level 1: Regular potion use disabled Disables the use of regular
potions to 4 of your opponents within a selected area. Lasts 10 secs.
Level 2: Regular potion use disabled. Disables the use of regular
potions to 5 of your opponents within a selected area. Lasts 12 secs.
Level 3: Regular potion use disabled. Disables the use of regular
potions to 6 of your opponents within a selected area. Lasts 14 secs.
Level 4: Regular potion use disabled. Disables the use of regular
potions to 7 of your opponents within a selected area. Lasts 16 secs.
Level 5: Regular potion use disabled. Disables the use of regular
potions to 8 of your opponents within a selected area. Lasts 18 secs.
13. Low Master
Level Requirement: 58
Level 1: Attack Skill level drops by 1 Opponent’s attack skill level is lowered by 1. Lasts 15 secs.
Level 2: Attack Skill level drops by 2 Opponent’s attack skill level is lowered by 2. Lasts 15 secs.
Level 3: Attack Skill level drops by 2 Opponent’s attack skill level is lowered by 2. Lasts 20 secs.
Level 4: Attack Skill level drops by 3 Opponent’s attack skill level is lowered by 3. Lasts 20 secs.
Level 5: Attack Skill level drops by 3 Opponent’s attack skill level is lowered by 3. Lasts 20 secs.
14. Rise Root
Level Requirement: 58
Level 1: 100% of your Intelligence is applied to your damage. Stuns 4 opponents for 2 secs within a 10M radius.
Level 2: 110% of your Intelligence is applied to your damage. Stuns 5 opponents for 3 secs within a 10M radius.
Level 3: 120% of your Intelligence is applied to your damage. Stuns 6 opponents for 4 secs within a 10M radius.
Level 4: 130% of your Intelligence is applied to your damage. Stuns 7 opponents for 5 secs within a 10M radius.
Level 5: 140% of your Intelligence is applied to your damage. Stuns 8 opponents for 6 secs within a 10M radius.
15. Snatch
Level Requirement: 60
Level 1: Absorbs 1 buff skill from your opponent. Lasts 3 mins.
Level 2: Absorbs 1 buff skill from your opponent. Lasts 5 mins.
Level 3: Absorbs 1 buff skill from your opponent. Lasts 8 mins.
Level 4: Absorbs 1 buff skill from your opponent. Lasts 10 mins.
Level 5: Absorbs 1 buff skill from your opponent. Lasts 12 mins.
16. Prevent Pet
Level Requirement: 60
Level 1: Pet Effects are prevented for 30 secs.
Level 2: Pet Effects are prevented for 35 secs.
Level 3: Pet Effects are prevented for 40 secs.
Level 4: Pet Effects are prevented for 45 secs.
Level 5: Pet Effects are prevented for 50 secs.
17. Fake Death
Level Requirement: 60
Level 1: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
Level 2: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
Level 3: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
Level 4: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
Level 5: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
18. Erase Ability
Level Requirement: 65
Level 1: Resets the 1st set of your skills. (Including the Skill upgrade stone)
Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)
19. Broken Treasure
Level Requirement: 62
Level 1: Disables target’s equipment bonuses for 10 secs. 150% boost to Magical Damage, 25% dot.
Level 2: Disables target’s equipment bonuses for 11 secs. 160% boost to Magical Damage, 25% dot.
Level 3: Disables target’s equipment bonuses for 12 secs. 170% boost to Magical Damage, 25% dot.
Level 4: Disables target’s equipment bonuses for 13 secs. 180% boost to Magical Damage, 25% dot.
Level 5: Disables target’s equipment bonuses for 14 secs. 190% boost to Magical Damage, 25% dot.
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